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Pete Brown's Blog (POKE 53280,0)

Pete Brown writes on a variety of topics from XAML with the Windows Runtime (WinRT), .NET programming using C#, WPF, Microcontroller programming with .NET Microframework, .NET Gadgeteer, Windows on Devices, and even plain old C, to raising two children in the suburbs of Maryland, woodworking, CNC and generally "making physical stuff". Oh, and Pete loves retro technology, especially Commodore (C64 and C128). If the content interests you, please subscribe using the subscription link to the right of every page.

Archive for tag: WinRT

  • Handling Device add/remove in Universal Apps (MIDI in this case)

    Many device-oriented apps (bluetooth, MIDI, etc.) require you to restart the app when you want to detect a new device. I've seen this both in Windows Store/Universal apps, and even in big desktop apps. Instead, these apps should detect changes during runtime, and respond gracefully. Example: You load up a synthesizer app. After it loads, you realize you forgot to plug in your keyboard contro...