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Welcome to Pete Brown's 10REM.NET (ten rem dot net). Windows Client Developer content (Windows Runtime / WinRT XAML, WPF, Silverlight, C++), Commodore 64 fun, Desktop Wallpaper, Woodworking, Model Railroading, Western Maryland Railway Information, CNC Machining, Resin Casting, Nature Photography.

Pete Brown is a Developer Division Community Program Manager at Microsoft, leading the developer community team at Microsoft. Pete's focus is on helping developers create great Windows and device applications. Pete speaks locally in the mid-atlantic US, as well as internationally, and creates content for windowsclient.net, silverlight.net, MSDN, and, of course, here. Oh, and Pete adores his C64. :)

Latest Blog Posts

Click here to subscribe to my blog for the latest information and tips for XAML, WinRT, Silverlight, WPF, .NET Micro Framework, .NET Gadgeteer, Microcontroller programming, Visual Studio and more.
  • The n00b filter: Bad UX at its Finest in Eagle PCB

    Speaking of UX… I finally decided to download and learn to use the industry-standard PCB and schematic layout software: Eagle. I've tried a bunch of others, and quite frankly, got tired of always using "also ran" software. The majority of the info on the web is for Eagle. It certainly doesn't have the best UI or the best workflow, but it has absolutely the most amount of information and the b...

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  • Maker Geek Roundup 006 for 1/25/2012

    The Maker Geek Roundup aggregates information of interest to makers everywhere. Topics include .NET Micro Framework, CNC, 3d Printing, Robotics, Microsoft Robotics Studio, Electronics, General Maker stuff, and more. If you have something interesting you've done or have run across, or you blog regularly on the topics included here, please send me the URL and brief description via the contact li...

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  • Now, more than ever, you need a designer

    Before joining Microsoft, I was a consultant, primarily building desktop applications using a variety of MS technologies. During my last couple years there, Silverlight was a large part of that both for full apps and as parts of larger web sites. Prior to that, it was WPF, Windows Forms, VB, HTML and even SharePoint. tl;dr: The point of this long post is not to show you examples of good desi...

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  • Arduino The Documentary

    For anyone interested in open source microcontroller development, or why boards are named with *duino type names, this 1/2 hour documentary is a great watch. http://vimeo.com/18539129 Arduino.TheDocumentary.2010.English explains the origin of the Arduino in a relatively non-technical interview-based documentary style, with interviews for people involved in the creation, as well as key part...

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  • My First Real PIX-6T4 Game: Sixty4Racer

    After assembling my Netduino-powered PIX-6T4, I wanted to go and write a simple game. This post describes the construction of that game, including all source code. Concept When you have 64 monochrome red pixels, you need to keep the graphics simple. I decided on a game inspired by the classic Atari River Raid game. This is essentially a vertical scrolling game where you need to dodge obstacl...

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  • Assembling the PIX-6T4 Netduino-powered Hand-Held Game System

    I recently picked up a PIX-6T4 build by Fabien Royer (with games by Fabien Royer and Bertrand Le Roy). This is a 64 pixel, two joystick/button, monophonic sound hand-held game device based around the Netduino Mini from Secret Labs. You create games in C# using Visual studio. Disclaimer: I work for Microsoft and I enjoy working in the .NET Micro Framework as well as C++ on other microcontroll...

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  • WPF 4.5 Cross-Thread Collection Synchronization Redux

    In my post about WPF 4.5 Observable Collection Cross-thread Change Notification, I showed the basics of how to synchronize collection updates in WPF, and how to avoid having to manually dispatch calls to the UI thread. In the comments, Jonathan Allen brought up some very good points that I simply didn't know the answers to (and a lock I was missing in the example). Thanks to Jonathan for keepi...

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  • WPF 4.5: Observable Collection Cross-Thread Change Notification

    WPF 4.5 is available as part of the Visual Studio 11 Developer Preview released at the Build 2011 conference, and is part of the .NET Framework version 4.5. WPF 4.5 addresses several important customer requests including the ability to have cross-thread change notification for collections - the topic of this post. Update 1/20/2012: I have posted a set of updates to this post with additional ...

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