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Silverlight Game Developer? Check out this 2D Physics Engine

Pete Brown - 03 October 2007

If you write games for Silverlight, Windows, or XNA (Windows/XBOX 360), you will want to try out this port of the Farseer Physics Engine.

If targeting Silverlight, you'll need Silverlight 1.1 to use this. Here's a set of demos done in 1.1. You'll see springs/elastic, revolution, gravity, inertia and other typical physics engine goodies all running on our favorite RIA platform. Cool stuff!

   
posted by Pete Brown on Wednesday, October 3, 2007
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