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Pete Brown's Blog (POKE 53280,0)

Pete Brown writes on a variety of topics from .NET programming using WPF, Silverlight, XNA, and Windows Phone, to raising two children in the suburbs of Maryland, to woodworking, CNC and generally "making real stuff". Oh, and Pete loves retro technology, especially Commodore (C64 and C128). If the content interests you, please subscribe using the subscription link to the right of every page.

Archive for tag: Commodore

  • Windows Client Developer Roundup for 3/22/2010

    This is Windows Client Developer roundup #17, the post-MIX10 edition. You can find my own MIX10 recap here. The Windows Client Developer Roundup aggregates information of interest to Windows Client Developers, including WPF, Surface, Windows 7, XNA, Windows Forms, Silverlight and Windows Phone. If you have something interesting you've done or have run across, please send me the UR...

  • Getting Camtasia to work with the E-MU 1616 Sound Card

    I just got sound working in my C64 emulator and I wanted to record a short WMV of M.U.L.E. to send to a few friends, but couldn’t figure out how to get sound recorded. I just tonight got both M.U.L.E. and sound working, so I just had to let people know :) If you have a usb headset soundcard, you’re generally out of luck. You can’t record that sound as nothing is coming “back” to the PC. Howev...

  • Silverlight MVP, and why I love Silverlight

    When I first became an MVP in January 2008 there was some questions as to what bucket Silverlight would fit into. After all, it was brand new; the only versions people were using publicly were Silverlight 1 and the Silverlight 1.1 alpha – it would be three more months before Silverlight 2 beta 1 went live, even though the name was changed from 1.1 to 2.0 well before then. At the time, I had acc...

  • Some of the Shows I did at or around MIX – Hanselminutes, Continuum

    At and around MIX I managed to get into a couple shows to talk about my work in Silverlight 3. Hanselminutes Podcast 155 Scott and I sat down in a side room at mix09 and talked about the Silverlight 3 C64 emulator for a bit. And yes, 1mhz is 1 million times a second :) Scott Hanselman’s Weekly Source Code Scott pulls out some of the interesting bits of code from the C64 emulator and blogs a...

  • My MIX09 Silverlight 3 ShowOff Video – Commodore 64 Emulator

    At this year’s MIX, for the first time, I submitted a ShowOff video. The topic was my Silverlight 3 C64 emulator. Given the nature of the topic, I couldn’t release the video until after the Silverlight 3 announcements. Here’s a small version of the showoff video. I captured the video using Camtasia (great software for capturing desktop video) and then edited it using Adobe Premiere Pro CS3. Th...

  • Silverlight 3 – Creating Video from Raw Bits using a MediaStreamSource

    There are a number of ways to get pixels on the screen in Silverlight 3. One you may not have considered, especially with the new Bitmap API being an otherwise obvious choice, is the newly enhanced MediaStreamSource APIThe MediaStreamSource API was available in Silverlight 2, but it required you to transcode into a supported format. The new version of the API lets you create raw video images mu...

  • Commodore 128

    Over the weekend I acquired, through Craig’s List, a real blast from the past: One Commodore 128, still close to the original coloration (many get very yellow over time due to chemical changes in the plastic) One Commodore 64 in great condition Two Commodore 1541 Disk Drives A Commodore 1902a composite + RBGI monitor Two large boxes of 5 1/4” disks with tons of programs, all of ...

  • My Favorite MIX09 10k Challenge Entries

    A few other folks (like Tim Sneath and Shine Draw) have put up their lists of favorite MIX09 10k entries, so I thought I’d do the same. There’s some amazing work there, and all in 10k of source code (not 10k compiled, 10k of source). Of course, if you like byte-budgeted contests, you should check out some of the assembly demos folks do in 8, 16 and 64k. Awesome stuff.So here are my ...

  • My Top 20 All-Time Favorite Computer and Console Games

    Just for grins, I thought it would be fun to put together a list of the games I found most enjoyable or memorable. It should be 20, but at the end count, it was only 19. :) I haven't had a chance to play any games in a few years (coincidentally around the time we started renovating the house and then the birth of our first child), so there's no Halo or anything else recent on this list. I’ve...

  • Commodore 128 FTW!

    Just yesterday, I found and scanned an old photo of my first computer. Prior to the C128, I used C64s, apples etc. in school, but this one was at home, and saw a ton of use for programming, games , and word processing (GEOS 128).