Pete Brown's Blog (POKE 53280,0)

Pete Brown writes on a variety of topics from .NET programming using WPF, Silverlight, XNA, and Windows Phone, to raising two children in the suburbs of Maryland, to woodworking, CNC and generally "making real stuff". Oh, and Pete loves retro technology, especially Commodore (C64 and C128). If the content interests you, please subscribe using the subscription link to the right of every page.

Archive for tag: 3d

  • Silverlight 3 – Perspective 3d Transforms – PlaneProjection

    One of the most commonly requested features for Silverlight is some sort of 3d support. Within that, what many folks have expressed real interest in is the ability to do a perspective / non-affine transform of objects in space. Well, the Silverlight team delivered on that one for sure. Not only do we have the perspective transform (which could have been accomplished using shaders or the new bit...

  • Microsoft Buys Caligari

    The first real 3d modeling tool I used was one of the earlier Windows versions of trueSpace. While I was never impressed with the rendering engine back then (it has improved over the years) I really cut my teeth on modeling using that tool. The workspace was somewhat unique as far as modeling tools goes, encouraging a more immersive 3d editing experience vs. the usual 3-view approach.  Cal...

  • Windows Live Writer

    I finally decided to take a pop at using Windows Live Writer to write for my blog. While Community Server has a reasonable editor, it is an online in-browser editing experience and can suffer from the usual shortcomings that architecture has. Creating thumbnails and uploading images was definitely a chore, and Live Writer takes care of all that junk for me. Below is a random photo from my file...

  • Silverlight Kit3d

    I'm always amazed at what people can create with the most minimal of tools. In this case, a 3d library for Silverlight 1.0, written all in javascript. The animation looks pretty smooth too.Check it out Kit3d at Mark Dawson's site.

  • Cool Demo

    Every once in a while I check back in with the demo scene. I always enjoyed the cracktros on the commodore 64, and later the cool demos by Future Crew and others in DOS.This is a pretty new demo, and it is very cool, especially when you consider the tiny size of the exe.Check it out. fr-041: debrisMy old p4 with the GeForce FX would only run at 800x600 with decent speed. A newer box w...